This patch brings a big performance improvement, which should fix most of the issues faced until now.
Balancing
We’re still trying to make the late game more challenging, while keeping a feeling of progression as you unlock bonuses.
● Roguelite upgrades for HPs and Shield give less bonus
● The Captain Pirate weaknesses are drastically nerfed
● Some caravaneers were too slow to be a viable option in most cases. That’s why we choose to boost the Oniromancer & the Protector from 2 to 3 speed. The Hunter and the Swordman are boosted from 3 to 4 speed
● We continue to reduce the drop rate of some items to make the inventory a little less crowdy. All valuable drop 30% less.
Bugfix
● Some Fragments were not obtained at the right time in the main questline
● Fix a softlock occurring sometimes after defeating the Dragonopterous caterpillar
● Fix a softlock occurring sometimes at the beginning of a fight